Leaving Lyndow Announced By Eastshade

Leaving Lyndow Announced By Eastshade

Today, Eastshade Studio announced Leaving Lyndow, a precursory game set in the same universe as the studio’s larger project, Eastshade. The game’s trailer is beautiful and does a superb job of setting the scene of a quiet, explorative atmosphere.


Leaving Lyndow is a short, first-person exploration adventure game, set in the Eastshade universe. It’s Clara’s last day on the island where she grew up. With high honors, she’s graduated and fulfilled her childhood dream of joining the Guild of Maritime Exploration. She needs to complete preparations, visit her favorite places, and say her goodbyes before leaving on a journey she may not return from.

I’m excited for Leaving Lyndow for three main reasons. First, it looks like a gorgeous world with incredible depth to be explored, which is bound to be engaging. Second, it’s a quiet game, one that looks to be more about emotion and thought than action. These types of game always interest me, as in many ways they are swimming against the flow of gaming, a market dominated by action and violence (see my thoughts on Eagre Game’s ZED). Finally, I think this is a fantastic way to introduce a larger world. Much in the same way that Ice Pick Lodge introduced us to the new world of Pathologic with The Marble Nest, Leaving Lyndow is introducing us to the world of Eastshade without spoiling anything. It’s a trend I hope more Indie game developers adopt, and even if it does mean longer development time, there are certain benefits:

In September 2016, we chose to take a break from Eastshade development to make Leaving Lyndow. The reasons for this were threefold: Firstly, as an independent studio who’d never shipped a game, we felt unprepared to manage the logistics of a large release like Eastshade. You only get to launch a title once, and we felt one misstep could compromise four years of perseverance. This small game gave us a chance to experience the process first. Secondly, we wanted additional funding to supplement Eastshade’s development while remaining independent. Finally, we felt Leaving Lyndow enriches the Eastshade universe, and was a great way to begin building out the world for people.

Leaving Lyndow will be available on PC on February 8th for $3.99 (Estimated play time is about an hour). Currently, it is on Steam Greenlight here.

We’ll be conducting an IndieDev Interview with Leaving Lyndow and Eastshade’s creator Danny Weinbaum next week, so make sure to revisit IndieHangover for more information. If you have specific questions about either game or his history as a developer, let us know in the comments here and we’ll make sure to ask him!

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Editor-in-Chief of IndieHangover.com. With a soft spot for epics, sagas and tales of all types, Jacob approaches games as ways to tell stories. He's particularly interested in indie games because of the freedom they have to tell different stories, often in more interesting and innovative ways than Triple A titles.

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