When I was at Play NYC this past summer, I saw a ton of great indie games and talked to a ton of awesome indie devs, but there was one story that stuck out to me and was the story I told first when talking to people about the event.
That was the story of how Mama Hawk came to be.
We sat down and talked with Kati Nawrocki and Andrew Garrahan of Computer Lunch so they could tell you this story and to talk about Mama Hawk‘s evolution, how they settled on its bright and colorful art style, and what life is like for them as married indie game developers.
Our thanks to Andrew and Kati for talking the time to talk with us and share their story.
You can find more info about Mama Hawk on the game’s website.
You can check out our older Indie Dev Interviews to learn more about the stories behind a whole host of other indie games, as well as the motivations of the people that make them. Comment, like and subscribe to our YouTube channel if you find them interesting and want more!