There really wasn’t much of choice as to whether or not I was going to see Skymap Game’s Bacon Man at the Boston Festival of Indie Games. It was more of a when. I’m a carnivore, and so I relished the idea of being the meaty hero of an indie adventure game.
However, I had it all wrong.
On the surface, Bacon Man is an incredibly funny, very well made adventure game focused around food. There’s a great campy sense of humor full of puns and clever word-play, and the game handles incredibly well. It is a solid puzzle platformer with great visuals and surprisingly superb artistic direction.
That’s not what hooked me and caused me to raise an eyebrow.
While at the FIG, and talking with the Neal Laurenza of Skymap Games. The story line of the game is rather silly, but leads to a really interesting place:
There’s a conspiracy brewing in the world of Nomround. Old King Roast Beef has been brutally murdered, and his obviously innocent grandson Bacon Man has been framed by the Food Kings. With the weight of the world resting on his shoulders, take on the role of Bacon Man, battle through the food groups, and confront those who condemned you. It’s up to you to clear his name by murdering those who put him behind bars.
The interesting thing is that Bacon Man may not be the hero you would think he is. There will be more that just Bacon Man as playable characters in the game; so far, only the Cheese Samurai named Feta has been revealed, Neal mentioned that while Feta may play the same levels as Bacon Man, it is for very different reasons. Bacon Man’s intent is to launch war on the other kingdoms, and be the one and only King of Meat Zone. Not so heroic, eh?
Bacon Man was recently successfully Kickstarted, and the team plan to release the game in 9 to 12 months.