The Forest Patch .04

The Forest Patch .04

Today, Endnight Games released a new patch for their Survival Horror game The Forest, currently available on Steam in Early Access. Take a look at them below, and rejoice in your new found ability to pause the game, and the new “procedural breasts size system”….

PATCH 0.04

Features and changes:

-New A.I. behaviour, mutants will sometimes go home to sleep during day along with other new routines

-Distorted mutants can now be killed with regular weapons

-Distorted mutants more aggressive and deadly in combat and have expanded actions

-Better ambient lighting. Trees and large objects diffusely occlude skylight (experimental)

-Pause menu now actually pauses game

-Enemies use rocks more often to jump attack at player

-New female enemy type added.

-Better distribution of enemies throughout the world.

-Constructed bench now works and players can sit to regain energy or watch sunset

-Increased axe damage against enemies

-More variation to female cannibal models, added procedural breasts size system

-Improved Rabbit/Lizard distribution and optimized CPU usage.

-Improved sky and sun look

-Improved dead cave lighting and cave 2 lighting

-Better cave textures and rock look

-Dead cave prop fixes, fixed some incorrect rock placements

-Improved load times and added loading percentage amount

-Re-balanced hunger drain

-Better cave ground with flowing water and more detailed textures

-Enemies will now push small items out of the way instead of getting stuck on them

-Dead sharks now ragdoll

Bugs:

-Fixed rain sound never going away even after rain stops

-Fixed bug where some partially built structures couldn’t be completed after loading a saved game

-Fixed animals sometimes disappearing in regular and vegan mode

-Fixed issue where you could still shoot flare gun or use other weapons when pause menu was open

-Yacht random position won’t change now or get lost when saved game is loaded

-Fixed all effigies turning into arm effigy on load

-Fixed E to add icon showing up if holding a rock or stick even if items not needed in building

-Fixed cave drips continuing to play even when not in cave

-Fixed fish swimming outside of pond near cliff section

-Fixed fullness always starting at half when loading a saved game

-Fixed moonlight sometimes missing completely

-Fixed stick marker vanishing on loading saved game

-Fixed missing collision roof of cabin

-Fixed player flying in air after chopping dead bodies

-Rain effigy effect should now work and will wear off after time

-Cannibals spawning in villages no longer ‘pop’ when waking up

-Fixed creepy female model attacks sometimes not hitting player

-Fixed bug where bird landing on hand would sometimes stop axe from working

-Fixed enemy head and leg pickups sometimes appearing as arm pickups

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Editor-in-Chief of IndieHangover.com. With a soft spot for epics, sagas and tales of all types, Jacob approaches games as ways to tell stories. He's particularly interested in indie games because of the freedom they have to tell different stories, often in more interesting and innovative ways than Triple A titles.