Pilgrimage of Embers Alpha Live Today

Pilgrimage of Embers Alpha Live Today

It’s finally here! The Pilgrimage of Embers alpha arrives today, February 1st, giving us a glimpse at this project that has been being worked on by developer Enckling for a long time, and eagerly anticipated.

 

After a couple of years in development, I’m comfortable enough to release the game for people to play it. While there is much to be done, I have some good content to keep you entertained. This includes reading item descriptions, exploring all areas, hunting some rabbits, picking flowers, brewing potions, doing offerings, smelting, etc. If I were to estimate total play time, those who want to just get through it can expect it to last a couple of minutes. Although, that effectively turns it into a walking simulator. The average user can expect to play the game between fifteen minutes to perhaps an hour.

The AI for the monster wasn’t great, so I decided to skip any aggressive creatures on release. There are rabbits and butterflies, so there won’t be any resistance. Another reason was I felt the combat needed to be redone, or perhaps simplified. Of course, you can’t hunt rabbits without weapons, so there are still a few in-game.

This Alpha will be Windows only.  People looking to play on Linux or Mac OS will have to wait. I’ll be setting up a separate page here with all the details you need to know about where to download, requirements, etc.

Here’s how to get access to the alpha:
– Have already signed up (okay, not helpful, I know…)
– Supporting Enckling on Patreon.

Enckling will be writing a retrospective blog post on how the alpha went and the devleopment journey shortly after the alpha, and we’ll be planning to ask him some question of our own in a forthcoming interview.

 

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Editor-in-Chief of IndieHangover.com. With a soft spot for epics, sagas and tales of all types, Jacob approaches games as ways to tell stories. He's particularly interested in indie games because of the freedom they have to tell different stories, often in more interesting and innovative ways than Triple A titles.

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