The Stomping Land is Back…Now Breathe

It snuck up on me unawares like a clever Velociraptor, but The Stomping Land finally got an update. After an excessive radio silence, last Wednesday, Alex ‘Jig’ Fundora released the following Patch Notes, preceded by a couple paragraphs explaining what the update is g...

Kickstarter Watch: Reassembly

A few weeks back, just a bit after PAX Prime, Seven sent me an email with the following text and an attachment: The game is pretty damn solid, even in alpha.  I lost a good weekend on this demo, so hate me later. That attachment contained a link to the Reassembly Alpha build, and...

When Kickstarters Fail – Peter Newland and Wizard Dodgeball

Full Disclosure: I really like Wizard Dodgeball as a board game, backed the Kickstarter, and have played on a first-run set sent to me by Peter Newland of Mind the Gap Studios. However, sometimes, Kickstarter’s fail. Wizard Dodgeball was one such Kickstarer. Despite his bes...

BFIG Spotlight: F**ktionary

Party games are great fun, but they are always better when you fill them with sexual innuendos and bad words. Think about it: Apples to Apples always is the best when you involve the “politically incorrect” cards (Anne Frank + Desperate? Hiroshima + Bright?), and all ...

BFIG Spotlight: Yin Yang BANG BANG

It is great to stumble across real passion in the world of game development. Yin Yang BANG BANG is truly a labor of love for its creator John Butler. John, who heads Mooseknuckle Studios, was one of the most passionate and committed Indie developers I had the pleasure of meeting ...

BFIG Spotlight: Dash by Speedy Chalupa

Dash was a suprise for me at the Boston Festival of Indie Games. In fact, I loved the game so much when I played it that I had to stop playing it. I wouldn’t say I was actually any good at the game: it’s a fast paced precision game that requires a fair bit of timing a...

Kickstarter Watch: NOCT

I’m a sucker for style, but more often than not, I am wary of it. Too much style can sometimes mask too little substance, but when someone melds a distinctive style with a good reason for that style, I’m quite hopeful. NOCT currently has a mere 50 hours left to go on ...

BFIG Spotlight: Bacon Man

There really wasn’t much of choice as to whether or not I was going to see Skymap Game’s Bacon Man at the Boston Festival of Indie Games. It was more of a when. I’m a carnivore, and so I relished the idea of being the meaty hero of an indie adventure game. Howev...

BFIG Spotlight: State by Diagram Games

The first game I headed to at the Boston Festival of Indie Games was an Asymmetric board game called STATE, being created by Michael Leonard of Diagram Games. I went straight there for a couple of reasons: first, it was a tabletop game, and I was all to eager to get a look at the...

Drakken and Cultists

Today is launch day for Endless Legend by Amplitude Studios!  Just yesterday they released a very cool focus video on the draconian Drakken, and then today  they released a faction video for the final faction The Cultist of the Eternal End. Now excuse me while I go rule Auriga...

The Forest Update .07

Treehouses. We can now build Treehouses in The Forest. Wait, you need something more? Today, Endnight Games released another update to The Forest. It’s got tree houses, it’s got armor, it’s got raccoon and tortoises! Full Change Log can be found below, or on the...

Bugs, Bondage and Bartering

Three more Focus Videos have been released by Amplitude Studios in the lead up to Endless Legend’s forthcoming release on Thursday the 18th. In these video, Jeff Spock details the Necrophage (the ravenous insectoid menace that must always be at war), The Ardent Mages (Wizar...

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