Review: Indygo by Pigmentum Game Studio

Indygo isn't fun, and it shouldn't be. That's because Indygo is a very real and very truthful look at depression that should absolutely be experienced.

Indie MEGABOOTH Submissions Open for GDC & PAX East

Submissions are now open for the Indie MEGABOOTH Showcases for both GDC 2018 and PAX East 2018. Deadline for both/either submissions is Friday, November 17, 2017 at 11:59 p.m. PST Next year’s GDC will be taking place on March 19-23, 2018, in San Francisco. Next year’s...

Review/Interview: Tim Sheehan’s Thetaball

“The idea is to extend standard robotic control methods by incorporating a genetic algorithm“. When I read those words in a email describing Thetaball, my attention was officially grabbed. A digital sports game where the bots didn’t act like bots, and learned ov...

Spotlight: Where Shadows Slumber by Game Revenant

There are a lot of fantastic indie puzzle games out there: some tackle the concept of time travel, some use color in interesting ways, and some bend the very world you are dropped into. Though it may initially appear somewhat derivative of Monument Valley (something that the dev&...

Interview: Rodrigo Costa on ARENA GODS

Our interview with Rodrigo Costa, art director and project lead on ARENA GODS, which launches it's Early Access on Oct. 16. We discuss the game's aesthetic changes, map design, and what drew Rodrigo to indie development.

Heliophobia Public Alpha Coming Oct. 23

We’ve been eagerly following Glass Knuckle Game’s latest project, Heliophobia since it was announced. A narrative first-person horror game full of mystery and Lynchian dangers, Heliophobia is a massive shift from the teams other projects, and we’re all to eager ...

Interview: Laurent Mercure of Chainsawesome Games

Our interview with Laurent Mercure of the Chainsawesome Games, the team behind Aftercharge the game where one team is invisible and the other is invincible. We talk about the game's inception, how to balance such a unique concept, and the history behind the studio.

Spotlight: Plague the Peasants by Frost Lab Studios

In all my pre-Play NYC emails and correspondence with devs, there was one game in particular that jumped out at me and made me say “Whelp, I can’t wait to play this”. That game was Plague the Peasants. Plague the Peasanst by Frost Lab Studios is a real time stra...

Spotlight: Exposure by The Sheep’s Meow

If there’s one thing that all game’s do, it’s let you know where you, the player, or the item/person/character you are controlling is while playing the game. What if a game didn’t? That is, in part, the premise of Exposure: A Game of Camouflage, a game whi...

Hand of Fate 2 Releases Nov. 7

Today, Defiant Development announced that Hand of Fate 2 will be coming out on Nov. 7, 2017. Hand of Fate 2 will be available for the  PlayStation 4, Xbox One and PC, and will be releasing simultaneously with the Xbox One X. We also got a snazzy new trailer which gave us a brief ...

Aftercharge Open Alpha Oct. 13 – 15

In just over a week, you’ll finally be able to team up with two other friends and take to field either as an invincible team of Guards, or an invisible cadre of Workonic Robots… Which is more powerful? It all depends on how you use your powers…. Starting on Octo...

IndieBox Ending Monthly Boxes

Announced yesterday, The IndieBox is ending their monthly subscription collectors box program with the intent to focus on more directly helping independent developers. The upcoming Collector’s Box for Torchlight II will be IndieBox’s final subscription box.  Subscribe...

Load More