Interview: Brenda Chen on Chrysalis

VR is a pretty darn exciting place for indie game development: It’s wide open territory, ready for new genre’s, new mechanics, and new artistic vision to be created and experienced. That’s part of the reason I was overjoyed when Hessvacio Hassan introduced me to...

Review: Car Quest

For me, racing games are like pop songs: yeah they can be fun once in a while, but I’m super picky and almost always regret giving them a chance. But then, Car Quest isn’t a racing game. Car Quest is a game where you’re a sentient car working to restore Blocktar...

Slime-san: Creator Coming to Steam

Indie Developer Fabraz recently announced the upcomming release of Slime-san: Creator, the much anticipated addition of a level editor to Slime-san, which will give you the tool to craft platforming levels with precision and ease, using nearly all elements, mechanics and enemies ...

Escape Doodland Coming Nov. 30

Polish game studio flukyMachine will be releasing their debut indie game Escape Doodland November 30th on Steam and the Nintendo Switch. flukyMachine, by Veronika Harkavenko and Piotr Karski, have created a platformer that looks like it was ripped right out of your old high schoo...

Crest Relaunches Dec. 13

 Eat Create Sleep have announced that they’ll be launching a “Relaunch” update for god sim game, Crest, on 13th December on Steam. This update  is focused on addressing player feedback and expanding the game, as well as refreshing the core mechanics of the game’s orig...

Aftercharge Coming to Xbox Game Pass

Last weekend, the X018 conference was held in Mexico City and a rather important bit of information was revealed by the folks at Microsoft and Chainsawesome Games. When Aftercharge launches in January 2019 it will also release directly into the Xbox Game Pass catalog. This is HUG...

Floor Kids Launching Nov. 27

Announced this morning, Floor Kids will be launching on PS4 & Xbox One on November 27th.   Floor Kids is a one-of-a-kind breakdancing game featuring a unique trick-style rhythm gameplay. Innovative controls allow you the freedom to play the way you like with a dynamic sc...

Eagre Games Partners With Cyan Ventures

Announced late yesterday, Eagre Games is going to be partnering with Cyan Ventures to publish ZED. This partnership has been in development for quite some time, and honestly is just about a perfect fit:  ZED is Eagre Games first external game, but lead developer Chuck Carter is a...

Desert Child Launches on December 11

Akupara Games and Oscar Brittain have announced that their sci-fi racing RPG, Desert Child, will launch on PC, PlayStation 4, and Nintendo Switch on December 11 and on Xbox One on December 12. In Desert Child, you play as a hoverbike racer trying to make his way to Mars to compet...

Just Shapes & Beats Gets 1.1 Update

You might have noticed we’re pretty big fans of Just Shapes & Beats at IndieHangover. So we’re pretty excited that, announced today, Berzerk Studio is launching Update 1.1 for Just Shapes & Beats, which will bring with it 5 new tracks, new language support, bu...

Reality Falls Alpha Approaches

Late last week, Lewis Denby announced that his new game, Reality Falls, will be releasing an alpha demo this week, alongside some new teaser footage that gives a great sense of the game.    In a dusty, dilapidated town on the former Soviet steppe, a young traveller finds hi...

Kickstarter Watch: Omno

I think that, despite all the possible pain and hurdles that solo game development can bring (video example), if there’s one major benefits to developing a game on your own, it’s clarity of vision. The more/fingers/minds/voices involved in a creative process, the more...

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