Kickstarter Watch: The Crow’s Eye

Kickstarter Watch: The Crow’s Eye

When I saw “Bioshock and Amnesia: The Dark Descent” on the Kickstarter page for The Crow’s Eye, a horror survivial game currently in Kickstarter being created by the Spanish 3D2 Entertainment, I was a little excited. Quickly, I hurried over to the Kickstarter to devour every morsel of information I could on the game. Having done that, and having become even more interested in the game, I decided that it needed to be on a Kickstarter watch; for the potential it has, far too few people seem to have discovered the project.


The Crow’s Eye is a first-person terror adventure developed with the Unity 3D graphical engine, in which we embody the role of a young man who has awakened in the long-abandoned Crowswood University.

Get pas the different levels investigating each corner to discover the plot behind the university and why you are there. Craft to make your way through the monstrosities spread through the levels and overcome different obstacles. Interact with the vast majority of items to distract or stun the enemies, use them to reach different places and, foremost, search in all cupboards and tables to find items that may be of help.

The Crow’s Eye is a story which emerges from both urban terror legends and from the narrative of titles such as Bioshock and Amnesia: The Dark Descent.

One of the most impressive things about the campaign, and something that always gives me faith in the games eventual completion, is the presence of a playable demo. It is available for download on the Kickstarter page, or here, and there is a video of some demo gameplay below.


The game looks very promising, if a little technically lacking. It’s inspiration is clear, but there is a great sense of atmosphere and exploration. with funding and time, I have no doubt the graphical quality will improve and the horror will only get better.


The game has 19 days left in its funding campaign, and has raised $1,066 of its rather reasonable $35,000 goal. If you’d like to contribute to the campaign, head to the Kickstarter page!

Have your say!

0 0
Written by
Editor-in-Chief of With a soft spot for epics, sagas and tales of all types, Jacob approaches games as ways to tell stories. He's particularly interested in indie games because of the freedom they have to tell different stories, often in more interesting and innovative ways than Triple A titles.