Announced last week, and premiering today, Thunder Lotus Games have launches a Kickstarter to fund their second game, Sundered. The development team is hoping “to repeat what was a hugely positive Kickstarter experience with Jotun [and find] a dedicated and invested core of players whose feedback during the crucial testing phase made the difference between Jotun being good, and it being something special.”
As an avid lover of Jotun, I’m incredibly excited to see what Thunder Lotus can create with an original setting and meatier mechanics.
Sundered is a horrifying fight for survival and sanity, a hand-drawn epic from the creators of Jotun. It is a replayable metroidvania game where you resist or embrace ancient eldritch powers.
You play Eshe, a wanderer in a ruined world, trapped in ever-changing caverns teeming with eldritch horrors. Harness the power of corrupted relics to defeat gigantic bosses, at the cost of your humanity.
In particular, I’m excited to finally have a few more details about the Resist/Embrace mechanic that is central to the game. Sundered will feature seven main abilities (Shield, Double Jump, Gun, Dash, Smash, Hook Shot, Wall Run). Just as in Jotun, there will be a number of large bosses in the world of Sundered, and they are likely to be just as mind-numbingly difficult. However, should you defeat one of these Lovecraftian behemoths, you will be granted an Elder Shard. These can then be used to Corrupt on of your abilities, making it far more powerful at the cost of your humanity. That’s not just a roleplaying issue here; corruption your abilities will have in game consequences, and will change the games ending and which bosses you’ll end up facing.
Sundered is also implementing far more rogue-like elements that we originally were aware of.
The dungeons that you’ll be exploring are procedurally generated, and the monsters you’ll be fighting will be dynamically spawned. Backtracking once you’ve unlocked new abilities that open up new regions and uncover new secrets is going to be a key feature of the game experience.
Death is also an integral part of the gameplay experience in Sundered, as when you die, you’ll have to opportunity to level up, customize and re-equip before heading back into the depth to face more Eldritch horrors.
Thunder Lotus are looking to raise CA$25,000 by . There are, at time of publication, already 181 backers of the project who have raised nearly 20% of the initial funding goal.
If you are interested in looking at the backer rewards, or supporting the project, head over to the Kickstarter page here.