Interview: Kartik Kini of Finite Reflection

Interview: Kartik Kini of Finite Reflection

A few devs we talked to post-PAX East mentioned the game TwinCop to me. A chaotic, synth-filled coop shooter where you play as a half of a cop (together forming one complete TwinCop), I knew there had to be a good story behind this game.

Luckily, I got the chance to talk to Kartik Kini, the lead developer at Finite Reflection and of TwinCop. In this interview we discuss how this game came to be, some of the challenges of making a game so focused on a cooperative experience, and Kartik’s background and personal story.

Our thanks to Kartik for taking the time to talk with us and for sharing his story.

TwinCop is now available on and Steam.

You can check out our older Indie Dev Interviews to learn more about the stories behind a whole host of other indie games, as well as the motivations of the people that make them. Comment, like and subscribe to our YouTube channel if you find them interesting and want more!

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Editor-in-Chief of With a soft spot for epics, sagas and tales of all types, Jacob approaches games as ways to tell stories. He's particularly interested in indie games because of the freedom they have to tell different stories, often in more interesting and innovative ways than Triple A titles.