We’ve followed Vidar since first seeing it at the Boston Festival of Indie Games in 2014, and over those 2 years, Vidar has grown and become a full game. What was a concept has become a reality, and Vidar has entered Alpha.
We recently caught up with Dean Razavi, Vidar’s creator and head of Razbury Games, to ask him about the journey to Alpha, how he’s handling this stage of the game’s release and his experience with indie development.
We’re going to be pushing out a lot more video content in the near future, so we encourage you to subscribe to our Youtube Channel, Twitch Channel and keep an eye on our Twitter for new videos and updates!
Our thanks to Dean for taking the time to chat with us and share his story.