IGDA Programs Open for GDC 2018

IGDA Programs Open for GDC 2018

Earlier this week, the International Game Developers Association announced that applications for its IGDA ScholarsWomen in Games Ambassadors, and Next Gen Leaders programs were now open for next years Game Developer Conference (GDC).

The deadline for application submission for all three of these programs is December 6, 2017, with the scholarship recipients set to be announced at the end of January 2018.

Each of these programs is tailored and unique, but they each include an All-Access GDC pass and  a travel stipend. In addition, for each participant, the IGDA will select a mentor to accompany through GDC and give them insight into the world of Game Development.

Here’s a breif breakdown of each program:

The IGDA Scholars program, in its 17th year, is open to promising students, pursuing a degree in a field related to game development, from around the world.  In addition to the pass, travel stipend, and mentor, participants enjoy exclusive developer Q&A sessions, studio tours, and an introduction to game development as a career.

Apply Here.

 

The Women in Games Ambassadors program supports students from around the world who identify as women, and who have graduated in the past six months or will be graduating in the next six months, in finding their first professional employment as a game developer.  Designed to support all career goals, from employment at a AAA studio to working as an indie developer to starting a studio, Women in Games Ambassadors provides resume and portfolio reviews, exclusive receptions with leading companies, developer Q&A sessions, coaching on how to be an effective advocate for inclusivity in the industry, and ongoing support.

Apply Here.

 

Next Gen Leaders helps to retain under-represented minority game developers.  In addition to the travel stipend, GDC pass, and mentor, participants receive two days of personal and professional development workshops, ongoing support, and are invited to participate in the program at GDC 2019 as well.

Apply Here.

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Editor-in-Chief of IndieHangover.com. With a soft spot for epics, sagas and tales of all types, Jacob approaches games as ways to tell stories. He's particularly interested in indie games because of the freedom they have to tell different stories, often in more interesting and innovative ways than Triple A titles.

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