Endless Legend Talks Factions

Endless Legend Talks Factions

Jeff Spock, Narrative Director at Amplitude Studios, returned again today, bring with him a second focus video, this time providing an overview of the 8 factions in Endless Legend. Not only did this give us nice bits of lore and serve as a great introduction to the game, but it also gave us our first official hints and teaser of The Cultists of the Eternal End.

TL:DW Version? Okay, if you insist… –

Vaulters – High Technology and Good Defense

Wild Walkers – Good Ranged Units and Fast Building. Expansionist.

Broken Lords – Do not use Food. Asymmetrical.  More dependent on Dust.

Necrophages – Cannot Use Diplomacy. Gain Population through Warfare.

Roving Clans – Commerce based. Can exert some control over the Marketplace (the shared ‘auction house’ and ‘mercenary hiring house’)

Ardent Mages – No gameplay hints, but Jeff Spock did mention there is a lore connection between the Ardent Mages and Virtual Endless. “Not an accidental occurence.”

The Drakken – Diplomatic Power. Can force treaties on other Factions.

The Cultists of the Eternal End – Community Made Faction. Only has one city. Extend power through minor factions.

 

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Editor-in-Chief of IndieHangover.com. With a soft spot for epics, sagas and tales of all types, Jacob approaches games as ways to tell stories. He’s particularly interested in indie games because of the freedom they have to tell different stories, often in more interesting and innovative ways than Triple A titles.