Children of Morta Launches September 3 for PC, October 15 for Consoles

Children of Morta Launches September 3 for PC, October 15 for Consoles

Publisher 11 bit studios and developer Dead Mage have announced that their roguelike RPG, Children of Morta will launch on PC on September 3, and on PlayStation 4, Xbox One, and Nintendo Switch on October 15. A brand new trailer for Children of Morta was released alongside the announcement.

A brief summary of the game has been provided by the publisher:

“Corruption has spread, morphing the once peaceful Mount Morta into a violent and monster-infested nightmare. Will you be able to sacrifice everything to save the ones you care for? Children of Morta is a story-driven action RPG about a valiant family standing together while the world around them is devoured in darkness. Lead the Bergsons, with all their flaws and virtues, and experience what it means to be in a family of heroes.

Children of Morta copes with themes closer to our daily lives than one would expect. It is a story of the simple emotions we all know so well — and value more than sometimes we dare to admit — love and hope, longing and uncertainty, ultimately loss and the sacrifices we are willing to make to save the ones we care the most for.”

Children of Morta has also been promised to feature gorgeous pixel-art, intense hack-and-slash gameplay, an ever-changing world, several characters with different playstyles, and plenty of new items to craft.

Children of Morta will be available digitally on PC, PlayStation 4, Xbox One, and PC for 21.99 USD/EUR. Additionally. Merge Games will release physical editions of the game for Nintendo Switch, PlayStation 4 and PC in Europe and Australia alongside the digital releases. Whether these physical editions will be released in North America has not yet been confirmed.

Children of Morta launches for PC on September 3, and for PlayStation 4, Xbox One, and Nintendo Switch on October 15. We’ve been covering Children of Morta since 2015 and we finally had the chance to see it at GDC 2019. You can see out initial impressions here.

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