Call for Submissions to BFIG Talks 2017

Call for Submissions to BFIG Talks 2017

The Boston Festival of Indie Games is once again holding a January series of talks about independant game development. Introduced last year, the FIG Talks are “aimed at designers and developers, and for people who are interested in getting started creating games of their own”.

The 2017 FIG Talks will be taking place on January 28th 2017 at the Microsoft NERD Center in Cambridge, MA.

This talks will be divided into 3 separate categories: Game Design, Game Development, Game Business. Submission should adhere to one of the following categories;

Game Business Topics: Challenges bootstrapping your studio, crowdfunding dos and don’ts, working with publishers, how to make a living, etc.

Game Design Topics: How to playtest a digital or tabletop game to success, presenting a game design methodology or framework, designing for narrative and designing for technical challenge, designing serious games, etc.

Game Development Topics: Workshops on particular engines or tools, technical reviews, intro to game development, game development tools, etc.

The deadline for submissions to the 2017 FIG Talks is December 8th. The Submission form can be found here. (People submitting their ideas will be contacted at told whether they have been accepted by December 25th.)

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Editor-in-Chief of With a soft spot for epics, sagas and tales of all types, Jacob approaches games as ways to tell stories. He's particularly interested in indie games because of the freedom they have to tell different stories, often in more interesting and innovative ways than Triple A titles.