Branching Paths Available July 29th

Branching Paths Available July 29th

If you took a hundred Indie Developers, and ask how many of them were inspired to go into game development due in part because of Indie Game: The Movie, I’d wager more than a few would raise their hands.

Brooke Condolara said in our interview with her that Brain&Brain was started after a viewing of the award winning documentary, and it certainly holds a special place in my own heart in telling the stories of the people, emotion and trials behind independent game development.

Branching Paths is a new documentary, directed by Anne Ferrero, that similarly focuses on the growth of indie game development in a very different place : Japan, and I’d wager it could wind up just as important to the community as Indie Game: The Movie.


“Branching Paths” is a documentary that offers a close look into the indie game scene in Japan of recent years.

Over the last few years, the Japanese game industry has been compelled to acknowledge the stride of influential indie game creators. The surge of passion behind this new scene was further promoted with the Tokyo Game Show exhibiting a booth with

indie game creators as its main feature for the very first time in 2013.

Wanting to discover what is driving this shift towards indie games and to hear the thoughts and feelings of the indie creators at the center of it, director Anne Ferrero set off on a journey to create a documentary that could be shared with gamers all around the world. Her journey lasted 2 years, cumulating in the documentary “Branching Paths”.

“Branching Paths” depicts a new world woven together by Japanese indie game developers, publishers and many more. It explores not only the struggles of artistic expression, but also the conflicts indie developers face gambling their own survival in pursuit of their dreams.

This documentary is winner of the Magical Presence Award, presented at BitSummit 4th on July 9th 2016.

While the world certainly is getting smaller, and as the trailer says, borders means less and less everyday in the digital world, geography and culture still inform art, and Japan has a very different culture from the North America or Europe (our main focus). We’re incredibly excited to see the different hurdles faced by Indie Devs in the Japanese scene, and discover how developers are overcoming them.


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Editor-in-Chief of With a soft spot for epics, sagas and tales of all types, Jacob approaches games as ways to tell stories. He's particularly interested in indie games because of the freedom they have to tell different stories, often in more interesting and innovative ways than Triple A titles.