Yesterday, a launch trailer started making it’s rounds for a new game called Astroneer. The game, being created by System Era Softworks, seems perfectly timed; with new discoveries on Mars, blockbusters about the dangers of Space travel in Hollywood, and, just in general, a seemingly reknewed interest in the prospects of exploiring the stars, a space exploration game is probably up at the top of more than a few people’s wish lists.
Astroneer is game about wonder, discovery, power, greed, mystery, and grand endeavor in a new age of expansion on the fringes of humanity.
You will land alone, or with a small crew of friends, on a planet to call your own. Harsh but bountiful, infinite worlds will beckon you to explore, exploit, and ultimately to reshape to your desire. Excavate and deform the land, uncover precious resources, jury-rig equipment to suit your taste and needs, create industrial scale extraction and manufacturing facilities, and locate rare items and artifacts. Contribute to the survival of Earth-based humankind, and get rich along the way.
The worlds in Astroneer are diverse, from huge spherical planets with atmospheres and vast landscapes, to strangely shaped small asteroids floating in the rings of gas giants. Each world is procedurally generated, unique to your experience, and can be totally reshaped by your tools. Excavate vast underground tunnels or create megaliths on the surface; the world is your Play-Doh.
It’s a game I can’t wait to explore with a few friends. There’s the promise of danger, adventure, and that wonderful sense that your all making something together. I’m eager to see Astroneer develop and cannot wait to know when I should suit up for my first expedition.