ZED Release Date Announced

We’ve been following ZED from the earliest of days, covering it’s Kickstarter, early builds and more, watching this inventive and engaging experience take form, change and finally manifest into something I cannot wait to get lost in. Announced yesterday, at long last,...

Interview: Kartik Kini of Finite Reflection

A few devs we talked to post-PAX East mentioned the game TwinCop to me. A chaotic, synth-filled coop shooter where you play as a half of a cop (together forming one complete TwinCop), I knew there had to be a good story behind this game. Luckily, I got the chance to talk to Karti...

Interview: Jennifer & Katharine of Nyamyam Games

Astrologaster was one of my favorite finds at this year’s PAX East. In fact, it was one of my favorites before I even got to PAX East. From the moment I started reading the press release announcing the game, I was hooked on the mix of history, humor and a beautiful, pop-up ...

Review: Astrologaster

As a fan of history and dry humor, I kind of knew I was going to like Astrologaster from the moment I picked it up. What I didn’t know was how well crafted an experience I was about to embark on. Astrologaster combines witty writing, superb audio and visual design and a fas...

The World Next Door Gets Multiplayer

The World Next Door is getting a pretty massive addition today in the form of a Local Versus Mode for the PC, Mac and Switch versions of the game.  This game mode will become available as players complete the main story. As you progress, you will unlock many of the Emryns and sh...

Spotlight: Muse Dash

Muse Dash is an anime inspired Rhythm game and Beat’em up developed by PeroPeroGames and published by XD Network. I got the chance to try it out at GDC 2019 and although it’s a relatively standard rhythm game, mixing it up with a sidescrolling beat’em up aesthet...

Op-Ed: Cuphead is Even Better When Played on Nintendo Switch

Cuphead was my favorite indie game of 2017, and if not for the heavy hitting triple A titles released the same year, it might have been my favorite game over all. I played in on PC, but since I prefer using consoles for gaming, I was overjoyed once that it was announced it would ...

Interview: Luigi Guarnuccio of That Indie Studio

If you cannot tell from our review, I’ve really fallen in love with The Last Hex. It’s mix of RPG, deck building and roguelike mechanics strikes a superb balance and is incredibly fun, but I couldn’t help wondering how these different pieces all came together, a...

Review: The Last Hex

The Last Hex is an intriguing mix of different game elements. It combines Deck building, Roguelike world and adventure generation, and the RPG aspects of equipping and improving your hero. It might seem like a lot of things for one game to juggle and get right, but thanks to some...

Interview: Robert Wahler on SiNKR

I’m always eager to talk to indie developers of puzzle games. The whole process of creating a puzzle is utterly fascinating to me. It’s hard enough to solve one; how do you even start thinking about making a good one?! That’s part of the reason I was so eager to...

Review: SiNKR 2

Though I didn’t play the first SiNKR, I was excited to get my hands on SiNKR 2. I met developer Robert Wahler at PAX East 2019, where he showed me the near-launch version of the game, walking me through the games many hooks lines and pucks, and doing a great job of convinci...

Spotlight: Dicey Dungeons

Dicey Dungeons is a turn based roguelite RPG with a  twist where players use dice to determine their success in battle. I first encountered the game at GDC 2019, where it was nominated for the Excellence in Design IGF award. Since I enjoyed what I played and it was only a taste o...

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